DK
New Member
Posts: 1
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Post by DK on Jul 8, 2014 0:50:53 GMT
What you thinking about?
Getting the lockout period on instances disabled.
What would this change to the server?
It would increase player morale/playtime and votes, less time waiting = a slight increase to the player population.
Why you think that's a good idea? It would allow players to do more, most players just get offline if the message "you have entered too many instances recently." pops up since there's usually only one or two t6 raids a day.
sidenote: even though it's only a one hour lockout, it gets quite annoying while trying to farm for quests since instances are the best way to farm most coins...
not to be confused with the .i u all command
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Post by Cydia1 on Jul 8, 2014 7:14:32 GMT
The .i u all command does remove all locked instances.. If it doesn't work for you, try it three times. If still no luck, alert a GM by making an in-game ticket ._. .i u all (.instance unlock all) clears all your lockouts, including the hourly rate of dungeons.
-Cydia
Sent from my iPhone.
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